A downloadable plugin/script

GRB_UsableWeaponsAndArmors are plugins/scripts for RPG Maker versions MZ, MV, VX Ace and VX that allow players to use weapons and armours from the Item menu. When user interacts with an armour or a weapon, a common event will be called.

To specify the common event, add the following text to the following text to the weapon/armour’s notes box:
<common event id: 1> (replace 1 with the relevant ID)

Here's a screenshot of how this is set up:

Database screen in RPG Maker MZ, with  in the Notes section highlighted. It has note . The item is “Demon Blade”, the description is “[Sword] A demon is bound to this sword. He will talk to the wielder, tempting them to do evil deeds.”
Example of configuration in RPG Maker MZ.

100% free: The plugin is free, distributed under the Creative Commons Zero public domain dedication (or under Unlicense, at your discretion).

Bugs and compatibility: If you’ve encounter a bug or conflict with other plugin or script, feel free to write a comment, we’ll try to look into it.

Name changes: The MV+MZ plugin was previously released with DMY_ prefix instead of GRB_. The VX Ace version was previously released without VXAce suffix. The plugin code hasn’t been substantially modified.

Download

Download
GRB_UsableWeaponsAndArmorsVX.rb.txt (for VX) 6.7 kB
Download
GRB_UsableWeaponsAndArmorsVXAce.rb.txt (for VX Ace) 6.3 kB
Download
GRB_UsableWeaponsAndArmors.js (for MV and MZ) 5.7 kB

Install instructions

This code requires RPG Maker VX, VX Ace, MV or MZ.

For RPG Maker MV or MZ: Copy the GRB_UsableWeaponsAndArmors.js  into the subdirectory js/plugins of your project and then use Tools → Plugin Manager inside RPG Maker to install it. The usage instruction will be displayed inside RPG Maker.

The same file, GRB_UsableWeaponsAndArmors.js, is used for for both RPG Maker MV and MZ versions.

For RPG Maker VX or VX Ace: Open Script Editor (via Tools → Script Editor menu, F11 key or main panel button). In the list of scripts, find “▼ Materials” section. Below it, find “(Insert here)”. Right-click “(Insert here)” and choose “Insert” item in the context menu.

New empty script will appear. In the Name field (in the bottom left), write any name (we recommend GRB_UsableWeaponsAndArmors). In the content text area (to the right), paste the content of the relevant text file.

For RPG Maker VX, use the content of the text file GRB_UsableWeaponsAndArmorsVX.rb.txt

For RPG Maker VX Ace, use the content of the text file GRB_UsableWeaponsAndArmorsVXAce.rb.txt.

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